A better digital product brief.
Connect the interface to the job it must complete.
All perspectives · · 1 min read
Name the user and the job.
Describe a specific user, the situation that brings them to the product and the result they need. Replace a list of screens with a sequence of decisions. This reveals which information matters and where the experience depends on an operational process.
A useful brief also names what the first release will leave out. That boundary makes it easier to judge estimates and prevents a small interface change from quietly becoming a system-wide redesign.
Prototype the difficult part.
Use the prototype to resolve an uncertainty, such as how someone compares options, corrects a mistake or reviews a consequential action. A beautiful sequence of ideal states is less useful if the risky decision has not been explored.
Bring representative content and realistic record sizes into the review. Long names, missing images, empty searches and interrupted work expose issues that a presentation filled with perfect examples will not.
Define completion beyond the screen.
Design and engineering need a shared account of validation, permissions, loading and failure states. Include accessibility and mobile behavior in the acceptance criteria, alongside the main interaction.
Decide how the product will be measured and maintained. The release should leave the business with a usable system, an understandable content model and a clear way to improve the experience.
Put the brief into practice.
Digital product development · Discuss the work your business needs to do.